Author: Press Release

Mobile Gaming market to grow at a CAGR of 21.39% during year 2015-2019.

Global Mobile Gaming Market 2015-2019

Mobile games are played either using internet connectivity or by installing a game in the mobile device. They can also be played by installing non-network mobile gaming applications that are pre-installed or downloaded from application stores such as Google Play and App Store. The non-network mobile gaming application uses the mobile device’s platform to run the gaming software.

Global Mobile Gaming market to grow at a CAGR of 21.39 percent over the period 2014-2019.

Smart mobile devices have seen huge demand as gaming platforms. The diverse connectivity options available on these devices like 4G, Bluetooth and Wi-Fi are helping them edge-out laptops as sought-after platforms.

“More than 60 percent of users play games on their mobile devices on a daily basis and nearly 65 percent of the money spent on smartphones and tablets is for gaming purposes,”.Mobile Gaming Market

The latest report also draws attention towards a shift in gamer demographics, which is affecting the Global Video Game Market as a whole. There has been a drastic increase in the number of women and children gamers, which has resulted in a change in the marketing strategy of vendors and overall USP of their products.

Request For Research Report Sample @ http://www.marketresearchstore.com/report/global-mobile-gaming-market-2015-2019-7517#requestSample

“Gamers in the 25-34 age group are much more willing to pay for games, and are ready to spend heavily on micro-transactions while playing games on their mobile devices,”

Covered in this Report

This report covers the present scenario and the growth prospects of the Global Mobile Gaming market for the period 2015-2019. To calculate the market size, the report considers revenue generated from the sales of mobile games.

The report consolidates revenues generated from the following major regions: APAC, North America, EMEA, and Latin America.

Read Full Market Researech Report with Table Of Content @ http://www.marketresearchstore.com/report/global-mobile-gaming-market-2015-2019-7517

The report, Global Mobile Gaming Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers North America, Latin America, and the APAC and EMEA regions; it also covers the Global Mobile Gaming market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Smartphone Audio Codecs Market 2015 research report by Market Research Store

Global Smartphone Audio Codecs Market 2014-2018

About Audio Codecs

An audio codec converts analog audio signals into digital signals for transmission or storage. These devices give smartphone designers improved options for all audio-related tasks, reducing the burden of the system’s applications processor, lowering power consumption and subsequently improving battery life.

A smartphone audio codec contains microphone and line inputs, signal routing and mixing channels, amplifier blocks, and multiple analog-to-digital converter (ADC) and digital-to-analog converter (DAC) channels. It also consists of a variety of output drivers, including line outputs, and headphone and loudspeaker drivers as well as a small digital processing block consisting of decimating/interpolating filters and a standard integrated interchip sound (I2S) digital audio interface.

Global Smartphone Audio Codecs market to grow at a CAGR of 40.40 percent over the period 2013-2018.

About the ReportSmartphone Audio Codecs Market 2015 research

The report highlights various features of this product like low cost and power consumption, which are expected to boost market growth during the forecast period. In addition, increased audio functions in smartphones and audio interfaces in codecs are expected to bring a positive change in the market.

“Previously, audio functions were limited to voice calls only, but nowadays these functions have been enhanced significantly. Stereo music, online videos, movies, and voice chat are some of the new abilities included in smartphones. As there is an increase in audio functions, there is also a shift in the structure and functionality of the audio codec and the other components supporting it,”

Request For Research Report Sample @ http://www.marketresearchstore.com/report/global-smartphone-audio-codecs-market-2014-2018-18022#requestSample

Covered in this Report

This report covers the present scenario and the growth prospects of the Global Smartphone Audio Codecs market for the period 2014-2018. To calculate the market size, the report considers the shipment of audio codecs for cellphones and rationalize the data on the basis of smartphone share.

Global Smartphone Audio Codecs Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the APAC and EMEA regions; it also covers the Global Smartphone Audio Codecs market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Read Full Market Researech Report with Table Of Content @ http://www.marketresearchstore.com/report/global-smartphone-audio-codecs-market-2014-2018-18022

Key Regions

Americas
APAC
EMEA

Key Vendors

Cirrus Logic
STMicroelectronics
Texas Instruments
Wolfson Micro

Other Prominent Vendors

Analog Devices
AMS
Broadcom
CML Microcircuits
Conexant
Exstreamer
Integrated Device Technology
Maxim Integrated