Tag: wearable technology

Snapchat may soon be offering wearable technology in the form of glasses

The company behind the popular app is reportedly hiring experts in the field of wearables.

Some of the latest reports about Snapchat are now revealing that the company has started hiring wearable technology experts not for the purpose of creating a mobile app, but that are instead focused on the creation of hardware.

This is interesting because it would take the company well out of the current limits of mobile software.

While the initial assumption had been that Snapchat was looking to create mobile apps that would be supported by wearable technology, the discovery that the hires they’re seeking are not necessarily focused on software, but that are actually in the hardware category, has changed this prediction altogether. This has sent the rumor mill spinning and many speculations are that the company is seeking to make its own device, more specifically in the form of smartglasses.

The Snapchat app is exceptionally popular and using it through wearable technology could be interesting.

Wearable Technology Future - Image of woman wearing glassesAt the moment, this social network boasts more than 100 million daily users that make up its user base. By adding wearables to the mix, it could break away from its current format in quite the unique direction.

Among the more notable hires that have already been made in the wearables hardware category are: Mark Dixon, who was a Microsoft HoloLens recruiter; as well as Eitan Pilipski, who had been a part of the Qualcomm Vuforia team that was focused on creating augmented reality computer vision tech. He was hired in January as the engineering director.

While this strategy by Snapchat is quite interesting and will be new to the company, it won’t entirely be a first in the social media world. Facebook did, after all, make the $2 billion acquisition of Oculus in 2014. Still, the willingness of Snapchat to take a new direction with wearable technology that remains primarily untested is quite a striking move and is one that is quite likely to keep the social app in the spotlight for quite some time. These rumors are further supported by indications that Snapchat would be making moves in the wearables market for some time now, through research and startup acquisitions.

Developer version of HoloLens will start shipping this month

The virtual reality headset from Microsoft will be $3,000 and is being made available for pre-order.

Microsoft has now announced that the developer version of its HoloLens virtual reality headset is going to start to ship on March 30, and that it will be sold at a launch price of $3,000.

This will be occurring at a very similar time to the launch of the Oculus VR device from Facebook.

The major difference is that it will be the consumer version of the Oculus that will be released, whereas the HoloLens will be exclusively for developers. The Oculus Rift virtual reality headset will be shipping for $600. That said, while they are both meant to provide users with a VR experience, these two headsets are designed to be quite different. For example, the HoloLens is meant to allow for a more augmented reality experience, where the user will continue to see the real world surrounding him or her and will see three dimensional digital objects overtop of what is already there.

The Oculus Rift is meant to provide a more virtual reality experience compared to the HoloLens augmented reality.

Augmented Reality Technology - Microsoft HoloLensThe Oculus Rift has been designed to block out the view of the surrounding environment so that an entirely digital, 360 degree three dimensional universe can replace it. The Rift, however, must be tethered to a separate computer, whereas the HoloLens operates on its own, based on Windows 10.

Microsoft’s version runs with a custom-built chip that was created for use on an Intel platform. It will also provide users with the ability to record HD video that will not only include the image of the real world, but that will also allow for a digital overlay of holographs. In this way, the user’s view can be shared with other people who don’t actually have the device.

These two major players will clearly become fast rivals in the augmented and virtual reality markets, which remains in its infancy. It will be interesting to watch the progress they make as consumers first get their hands on one device and as developers start to tinker with the other.